Tuesday, September 24, 2013
So let me start right off by saying, straight up - I'm not a good Hearthstone player. I've played quite a few games, and I've lost way more than I've won. If I had to rate myself, I'd say that I'm no more than a fair to mediocre player. So I was more than a bit hesitant to put up a deck recommendation. But after trying out a variety of heroes, and a variety of deck styles, this was my first combination that I put together entirely on my own, and it's been getting me quite a few wins of late in ranked play. So I thought I'd share what has become my favorite deck: Secret Mage. Read on for the details.
Wednesday, September 18, 2013
So yeah, I got it bad. When I find myself completely eschewing some of my favorite MMO's to spend time trying to figure out how to get one more win with a priest deck, I know I'm in trouble. I suspected Hearthstone would, indeed, scratch that dormant CCG itch that rides in the primitive part of my cerebral cortex, and I was spot on. Here's a few of the reasons why I'm spending so much time pouring over shiny virtual cards like the nerd I am.
Thursday, September 5, 2013
I touched on this briefly at the beginning of my series on the Living Story, but I think it's worthy of a post in and of itself. +Jonathan Doyle posted a good-sized ramble the other day expressing his discontent with the story so far in Guild Wars 2, and in particular his character's role in it. So this is partially a response to that discussion, and in part more of a general commentary on MMO's and player's roles within them.
Wednesday, September 4, 2013
So keeping up with their absurdly good rate of content releases every two weeks, yesterday the Back To School Content Release came out in Guild Wars 2. The highlight of this release is ostensibly, the return of the Super Adventure Box - affectionately known as the SAB. But the other signficant part of this patch is the raising of the max level of crafting for three of the professions (hunstman, weaponsmith, and artificer) to 500, and the added ability to craft ascended weapons.